2009 Nov. 5

Posted by Marko under section Custom Maps
Trackback URI |

Carnage Campaign - Final Release

I tried to take all opinions & feedback into account to fix things on the Carnage Campaign. Here is the list of changes I performed (actually, only those I remember... :)

Carnage Jail :

  • doubled the size of the map by enlarging the underground complex
  • added a panic event just before map exit
  • added more zombies \o/
  • cleared bugs
  • navigation file remade from scratch

 

Carnage Canyon :

  • increased zombie hordes at the end gate
  • navigation file remade from scratch
Carnage Basement :
  • cleared bugs
  • added breakable walls
  • improved lighting
  • added zombie spawns
  • changed the outdoor woodden house area. A new button-activated barrier has been added
  • removed health packs and re-organized a few entities
  • added trees & improved the outdoor terrain
  • navigation file remade from scratch

 

Carnage Warehouse :

  • finale controls : the escape is no longer triggered by a timer. The escape vehicle arrives once the 2nd tank is killed
  • added a few more dark spots for zombies to spawn
  • navigation file remade from scratch

When playing the campaign alone in Normal difficulty, I encountered approximatively 1900 zombies. Hope you enjoy! Click HERE to download the final release of Carnage Campaign.