2008 Sep. 22
Adding vegetation to the terrain
Adding vegetation is very simple with Sandbox2.
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Open the Rollup Bar once again, in the terrain section and click on the Vegetation button. Click on the little green tree highlighted in red on the screenshot you see on the right to pick a tree model. Take any palm tree model from the list. It will add to youe Objects lists meaning you will be able to grab it back very quickly by clicking on the model you want in your list. You can use the Paint Objects button when you have a model selected to toggle the tree planting on / off.
Using vegetation like this will improve your map quality. You have to be aware though that you can greatly improve the look of your tree by using the settings in the lower part of the Vegetation menu :
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Using exactly the same technique, you can plant many other things than tress (broken wood, rocks...). When you want to use grass, respect the 2 following rules for better "cosmetics"
- Always unckeck the CastShadow checkbox on grass. It will make you loose performance and not have a high added value (grass shadows are hardly noticeable)
- Uncheck the UseSprites checkbox. Grass will look akward from a little distance if you replace it with a sprite
If you stick to these rules, you will quickly get a nice looking vegetation in your map as on the screenshot below :







