Section Map

You will find below all the categories and articles related to Map Making section.
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Crytek Sandbox 2

  • The basics
  • Adding a single player spawn point
  • Manually Editing Terrain to improve detail
  • Adding vegetation to the terrain
  • Spawning AI Units
  • A first step in AI Unit Control
  • AI Control via TagPoint entity
  • Q3 engine BSP process

  • Introduction
  • First step in gaining performance : use CAULK
  • BSP Process
  • Detailing the BSP VIS process
  • Controlling performances with Portals
  • Going further in optimization : Area Portals
  • Common map making error messages
  • A good overview : Spog's technical note
  • Q3Map2 Lighting

  • The basics : knowing the 3 main light types
  • Changing lightmap scale settings to enhance shadows